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Göteborgs universitet, Institutionen för data- och informationsteknik
Göteborgs universitet, Institutionen för data- och informationsteknik

Fakta

Kontakt

  • Ort

    Göteborg

  • Längd

    120 hp, 2 år

  • Lärosäte

    Göteborgs universitet, Institutionen för data- och informationsteknik

  • Sista ansökningsdatum

    15 april

  • Startdatum

    HT20

  • Utbildningstyp

    Universitet & Högskola

  • Områdesbehörighet/behörighet

    Se utbildarens hemsida

  • Examen

    Masterexamen

  • Kategorier:

    Data, IT & grafik

  • Kontakt

    Phone +46 (0)31-772 10 00
    E-mail: chalmers@chalmers.se  



Göteborgs universitet, Institutionen för data- och informationsteknik

Göteborgs universitet, Institutionen för data- och informationsteknik

Institutionen är delad mellan Göteborgs universitet och Chalmers tekniska högskola, och sammanlagt med undervisningen vid Chalmers erbjuder vi runt 150 kurser på 25 olika program från grund- till fors... Läs mer

Game Design & Technology, Master's Programme

The master’s programme in Game Design and Technology provides you with skills needed to work in the game industry and other technical industries that use highly complex and interactive simulations and animations, such as the automotive industry and companies making extensive use of virtual reality systems.

About the programme

High-performance game engines are crucial for rich and meaningful gameplay. From hyper realistic renderings of dynamic environments through complex procedural generation of massive game worlds, to distributed real-time systems with complex physics-based animations, the success and enjoyment of a game depends on robust and efficient implementation of a game engine. The master’s programme in Game Design and Technology is uniquely customized to fit companies’ needs for highly skilled programmers who understand the importance of gameplay and user experience. The skills and abilities used in game engine optimization can also be applied in other technical companies developing interactive simulations, animations, and virtual reality systems

Choose your focus

Building on international research in games and computer science with over a decade’s experience in programming courses related to games, the master’s programme in Game Design and Technology provides you with the necessary technical skills to develop and expand game engines customized towards the gameplay needs and wishes of players and gamers. Courses in game research, gameplay design, game engine architecture, and computer graphics give you the combination of theoretical knowledge and practical group projects which is needed to develop advanced game engines or interactive simulations, and you will build your skills and understanding of how to find, test, and evaluate gameplay for various target audiences. You will have the opportunity to tailor your education to your particular interests through elective courses that will strengthen your skills in design or user experience or allow you to narrow your focus with a wide range of technical specializations, such as:

  • Algorithms for Machine Learning and Inference
  • Compiler Construction
  • Fluid Mechanics
  • Information Visualization
  • Mobile Computing
  • Real-Time Systems
  • User Analytics